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Podcasts, Projects

ISBW #318 – Read the fine print // Max Gladstone Interview

I was delighted to interview 2013 Campbell nominee, Max Gladstone, and I only held onto the interview for like 3 months. And then realized we got cut off at the end. BUT IT IS A GOOD INTERVIEW DANGIT.

I also give my opinions of reading the fine print, told in the perspective of the Amtrak Writer’s Residency idea.

Books, Projects

Ghost Train to New Orleans- out now!

So I discovered that one of the worst things to happen during a book launch week is a 3 day migraine. which is why you haven’t heard much from me. But! The book is out, and the launch event is tonight is Chapel Hill, and coverage so far about the book has been good. So! Linkage!

  • Ghost Train to New Orleans is available now in many places! Ebook, paperback, and audio.
  • The book launch event details are here: Flyleaf books.
  • USA Today talked to me about podcasting.
  • And my university’s paper, the Daily Tar Heel, also did a story!
Books, Projects

ISBW #317 – Feedback

In this show we cover what to do at each milestone of rejections. There is no maximum number of rejections you can get before you should stop writing. But you should mark the milestones regardless:

  • 100 rejections: Go to Google and search for your favorite author and see if you can find how many rejections THEY got before they had a sale. This will also test your Google skills, as the search may be difficult. Learn about JK Rowling’s homelessness, etc.
  • 200 rejections: Send a favorite author an email. Ask for an atta-girl/boy. Or if that scares you, tweet @MykeCole (who may also be your favorite author!) and say you need encouragement. He will deliver. Or heck, tweet at me – @mightymur.
  • 300 rejections: Join a writer’s group. If you can’t find one, create one at your local library.
  • 400 rejections: Go to your vineyard’s* website and order a cheap bottle of wine to feel sorry for yourself, and order the most expensive bottle you can because you are a damn working writer and deserve to be rewarded for it.
  • 500 rejections: start a betting pool to see how many rejections you will gather before you get a sale. [may be illegal in your state]
  • 600 rejections: Start your own podcast.

* I know wine isn’t everyone’s thing. Consider chocolate, or potato chips, or coffee. Whatever decadence you enjoy.




Out March 4!

(Amazon affiliate link)

Podcasts, Projects

ISBW #316 – Confidence // Madeline Ashby Interview

[If you’re here from USAToday.com, welcome!]

This episode we discuss how I’ve been writing out of order, and how lack of confidence creates a bit of a roadblock. Then we talk to Madeline Ashby, the awesome SF writer. Check out her books vN and iD.


Books, Projects

Captain Spaulding tasting begins this week with Scott Sigler!

pandemic-cover-190x285The very first Captain Spaulding recipe test has been recorded by the awesome Scott Sigler (author of new SF/Horror/thriller, PANDEMIC). He was kind enough to post his thought on his blog, along with a picture and audio. So I’m stealing both. HAHAHA SCOTT.

Ahem. Scott’s Captain Spaulding will not be tested by the Official Testing Group, but it appears Scott has already tasted it, and found it delicious.

Audio for Scott’s recipe. 

Sigler's Captain Spaulding

 

* Don’t remember what the Captain Spaulding is all about? Read here.


Ghost Train to New Orleans – Out March 4

Projects

Storium Launches Alpha 2!

From the Storium blog:

Alpha 2 is the latest playtest of Storium, the online storytelling game. It incorporates much of what we’ve learned from our prior playtest, and it’s a big change. Alpha 2 rethinks several of the game’s key mechanics, with the goal of making Storium faster, easier and more fun to play.

If you’re already a Storium playtester, you’re already in! Alpha 2 awaits you. We’ve left your existing games untouched. To see Alpha 2 in action, simply start or join a new game.

And if you’re interested in signing up, you can add your name by visiting http://storium.com.

I’m looking forward in starting my first Storium game, which will be an SF space station game. Sign up and check out what’s already there, and I’ll post here when the game is live.