Books to read! And Six Wakes press!

Today is the launch day for The Stars Are Legion by Kameron Hurley and Idle Ingredients by Matt Wallace. You should run and get both now.

I’m not endorsing them because they’re talented, which they are, or because they’re my friends, which they also are. But I’m bringing them up because I thought you might want some books to read after Six Wakes and Bookburners.

Kameron and I both wrote very female-heavy space opera books, and they’re coming out close to each other. So if you like Six Wakes you will probably like The Stars Are Legion.

And Matt’s Sin Du Jour novella series (of which Idle Ingredients is #4)  is like The Shambling Guides with catering, so if you like my stuff, you will like Matt’s. Start with Envy of Angels if you’re new to the series.

So really, reader, I’m doing this for you.

You’re welcome!


New press about Six Wakes I just had to share! This is from the Barnes and Noble blog:

Lafferty fearlessly follows the moral, ethical, and practical implications of this questionably idyllic future. How does quasi-immortality change what it means to be human? If our bodies are disposable, are we then our minds? And what if that mind is just a copy? It’s all very much grounded in the juicy mystery elements, but there are larger ideas behind it all.

And a part I particularly appreciate about the character of Dr. Joanna Glass:

[Joanna] raises questions about notions of perfection, and makes a powerfully rare, if understated, anti-ableist statement.

This was important to me, because even though the hacking that would “fix” Joanna’s genetically abnormal legs is illegal, it would be pretty easy for someone with her wealth and privilege to have it done. She chooses not to.

Venom out of costume: actress Teal Sherer

I was inspired, in part, by the character of Venom in Felicia Day’s gaming series “The Guild.” A horrible nihilist in the rival guild, she has a rare moment of frank, non-antagonistic vulnerability when she wonders aloud why she can’t have a wheelchair in the game like she has in real life, because she wants her avatar to fully represent her. (Pedantic Vork tries to explain how the ADA hasn’t really reached dungeons so it would be hard for her to move around, and then her character kills his.)

Also the the main character in John Scalzi’s Lock In, Chris, makes the same statement as people take sides in a debate about whether their “locked in” status should be cured. The locked in community has created a unique and rich alternate online lifestyle, and they would have to give that up if they were cured.

Those two stories had me thinking about pop culture’s usual view of disability, especially concerning science fiction and its desire to “fix” everything with futuristic technology. So I tried to address it in this book.



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